AI Insights · Timothy · October 2021
Top 5 Low Poly Games on iOS in the Middle East for Q3 2021
Explore the performance of the top 5 low poly games on iOS in the Middle East during Q3 2021, including trends in downloads, revenue, and active users.
The performance of the top 5 low poly games on iOS in the Middle East during Q3 2021 showcases interesting trends in downloads, revenue, and active users. Data from Sensor Tower provides insights into how these games fared throughout the quarter.
Roblox from Roblox Corporation saw a notable fluctuation in weekly revenue, peaking at around $555K in mid-July and ending the quarter with approximately $530K. Weekly downloads showed a significant increase towards the end of September, reaching nearly 69K. The game maintained a high number of weekly active users, starting at approximately 776K and ending with around 761K.
Block Craft World: Craft.io by xGame experienced a rapid growth in weekly downloads, peaking at over 31K in mid-August before stabilizing around 12K by the end of September. The game’s weekly revenue saw modest increases, peaking at $170 in mid-September. Weekly active users grew consistently, starting from about 2.9K in early August and reaching around 32K by the end of the quarter.
Riding Extreme 3D from DUCKY LTD had a variable performance in weekly downloads, beginning with approximately 14K in late June and dropping to around 3.4K by the end of September. The game’s weekly revenue remained relatively steady, peaking at $405 in the last week of September. Active user numbers saw a downward trend, starting at over 31K and ending with about 15.7K.
Agent Action - Spy Shooter by SayGames LTD maintained a steady download rate throughout the quarter, peaking at around 7.9K in early August and ending with approximately 3.1K. Revenue experienced a sharp decline, starting from $255 in mid-July and dropping to $85 by the end of September. The game’s active users trended downwards, starting at around 60K and ending with approximately 54K.
Finally, Art of War: Legions from Fastone Games showed a significant increase in weekly revenue, peaking at around $18K in mid-July and maintaining around $11K towards the end of September. Weekly downloads saw an upward trend towards the end of the quarter, reaching over 6.1K. Active users also increased steadily, starting from about 11K in late June and reaching nearly 25K by the end of September.
For more detailed insights and data on app performance, visit Sensor Tower.